PolyBeast are looking for a capable concept artist to work on an exciting new space combat title.
Project and Aims
PolyBeast are a small, dedicated team of talented individuals with considerable expertise in their respective fields. The aim is to produce a high-quality, very playable game over the course of the next 12-18 months with a view to digital distribution. The game itself is a singleplayer space combat title, in a similar lieu to Wing Commander or StarLancer.
Compensation
All financial compensation available comes in the form of a considerable total revenue based royalty. The benefit of strong input into a credited, published title is the basis for undertaking the project.
Tools and Technology
Unreal Engine 3, via the Unreal Development Kit (UDK) - the decision is based on core staffing having strong commercial familiarity with the solution.
The Ideal Candidate
A talented concept artist, preferably working in a digital medium with a passion for science fiction and games. Previous experience working with games / film production not required, but would be preferred. Initial work will largely consist of space craft.
PolyBeast
PolyBeast is a small development team working online, consisting presently of six capable individuals; a Producer, a Programmer, two Artists, a Composer and an Audio Tech. The team have worked on a variety of projects, including shipped titles, middelware solutions, and completed mod projects. More information is available via request.
Website
polybeast.co.uk - temporary landing page.
Contacts
Please contact myself at l.parkes-haskell[AT]polybeast.co.uk http://bit.ly/8ZuLAx
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