Wednesday, April 7, 2010

Games interior

High-grade interior, behind an action game, is one of the components of the success of the game. The main requirement is that what is happening on the screen the player must be perceived as reality. An example of a well-developed interior can serve as a work of Sergei Gavrish.





















You can see other works by Sergei Gavrish in his portfolio http://bit.ly/aLW5ER

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